Discussion Closed This discussion was created more than 6 months ago and has been closed. To start a new discussion with a link back to this one, click here.
"Difference" operation destroys Bezier curvature
Posted 29 mar 2011, 19:32 GMT-4 Geometry, Parameters, Variables, & Functions 2 Replies
Please login with a confirmed email address before reporting spam
Good Evening,
In 2D modeling, I find that when I take the difference between two solids then some lines that were originally drawn as Bezier curves become straight -- they lose their curvature and are rendered as simple straight lines. This isn't just a rendering issue, since all subsequent meshing and solutions obey the new straight boundaries. How can I preserve my curvature?? Note that my resulting solid object does have a wide distribution of feature sizes, with lines varying in length from 200 to 0.02 m. Also note that this problem doesn't happen every time, although I haven't yet been able to figure out exactly what conditions cause it.
Many Thanks,
Rafael
In 2D modeling, I find that when I take the difference between two solids then some lines that were originally drawn as Bezier curves become straight -- they lose their curvature and are rendered as simple straight lines. This isn't just a rendering issue, since all subsequent meshing and solutions obey the new straight boundaries. How can I preserve my curvature?? Note that my resulting solid object does have a wide distribution of feature sizes, with lines varying in length from 200 to 0.02 m. Also note that this problem doesn't happen every time, although I haven't yet been able to figure out exactly what conditions cause it.
Many Thanks,
Rafael
2 Replies Last Post 30 mar 2011, 07:31 GMT-4